Wednesday, May 11, 2011

Task List #1

Ok!
now we have been sort of working on whatever we please at our own pace until now just to gather some ground but now its time to start building the game from the ground up.

i have created a plan for every level now but they are missing bits and i need our artists to help me fill out these parts, this will include many concepts and then modelling of the chosen ones

and programming wise, our focus is the engine, i have just placed my new spell concepts for sol up (lune soon to follow) and the other issue is the re-vamping of our AI codes, they are a little messed up at the moment so those are a priority

here are the new tasks!
Programming - Engine, AI and Spells
Artists - Concepting Mass Landscape Objects


the artists do have folders containing referance images for each land, so that will help but overall use your imaginations :)

we will be building to project in parts, making it one level at a time
i have been working on Saltlands lateley but im also accepting Naramer peices at the moment
So!

Salt Lands:
a neutral land just beyond the border of Sol's territory, it is inhabited by ether sprites who live in a small village of wood, straw and woven tappestries. ether sprites have a miniscule power to create by a large group all calling it into existance, so they can make some complex things. (rarely)
im thinking things like decorated dead trees, carved stones, stacked stone piles.

but overall my issue is i need outside ideas, so i want you guys to think about it :) the style is islands of salt and some stone, with an ethiopian tribal theme to decoration

Naramer
a neutral land caught in twilight of the setting sun, with a looming storm on the horizon. the land was once part of a great ocean graveyard but recently broke off. It is a damp, waterlogged island littlered with skeletons and decaying remains of sea monsters where waterfalls pour off the side into the abyss
the island it lit by a a bright yellow sun with dark blue tints, there are some small blue-green seaweeds and corals, possibly yellow hints also, small yellow flowers?

there is a temple inside of Naramer inhabited by a race of sea creatures, the temple is sealed but will be opened when the enemy oracle is slain.
so we need to see what that temple looks like inside.
im thinking twisting caves and tunnels decorated with bones and coral and tide pools
some broken temple work with barnacles and coral attached, and it opens up to a larger temple.

http://www.marbef.org/m/images/thumb/2/25/Tide_pool.jpg/350px-Tide_pool.jpg
http://images1.wikia.nocookie.net/__cb20071213142451/wowwiki/images/2/24/Pool_of_Ask%27ar.jpg

but i need a much higher output of work, so pretty much a big sketch sheet for submissions

So these are the new tasks. we need to get onto these asap and move the project forward, if we get onto this im sure we can complete this game by the end of the year. Steam is already interested, and Perth's competition isnt that dauntuing so lets get some moneys and become the next Interzone!
(without the bankruptsy)

^^
-Shell

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