Showing posts with label Sol. Show all posts
Showing posts with label Sol. Show all posts

Sunday, June 12, 2011

Sol Creature Concepts

Ok! and here are the missing Sol Creatures now following the lune ones,
there still is two more lune concepts missing but i think i may take a break from concepting and finnish the Naramer level instead.

hope you enjoy :)
-(all names are temp names)


This is the Sun Llama (obviously it doesn't resemble a Llama that much, but that's kinda the idea of the game. It holds a Corona Lens in a mounting on it's back, these (and also gold) were a gift from Sol to his followers on the creation of the Temple of Day, just as Lune gifted her stone guns to her followers.

These Corona Lenses can be used in many ways and are quite frequent throughout out the game (see H'Rika) but they are mainly used to store the sun's light, the Sun Llama uses it to fire magnified solar beams the deal burn damage on inpact




Harvester Bird
Harvester Birds are native to Ilamenta Jungle, they are a terrifying creature and widely feared throughout the Eclipse world, they are approximately 5-6 foot tall with blood red rectangular feathers covering their huge wings, they have a heavily reinforced serrated beak with a large point at the tip.
These are used to forcefuly puncture a victim's rib cage in order to harvest the organs (which are the most nutrient rich part)

this drawing is also where i decided i was spending too long on concepts so you'll have to deal with a rough sketch :P


This is Sol's Final Creature, the Goliath, it is a huge beast measuring around 8 - 10 feet tall, the rupture in it's back pours out fire, it carries a large crude sword, that burns from being integrated with a Corona Lens.
the Goliath has the passive ability to slam it's heavy sword into the ground causing a ground breaking fire nova that deals damage top enemies near by.

the Goliath also bears the sacred mark of Sol and is revered among Sol's kingdom

And also, i'm planning to adorn it more, alot more, maybe some rough gold armour or bones or pelts or something, i'd like your input ^^

-Michelle

Wednesday, May 11, 2011

Sol Spell Sheets!

Here are the new Sol Spell Sheets! :D

feel free to click on them and let me know what you think,
-new names
-effects
-methods
-ideas
-whatever!

Lune ones will be up in a few days ;) they will kick.ass
stay posted!

Impact Punch

Helios Pillar

Consume

Idol of Wrath

Sacred Spear

Wednesday, April 20, 2011

2D & 3D Work

SO!
here are a few of the things i have been working on lately, many many more underway ;)

here is Gaan, the Player's familiar during the campaign, he helps out from level to level and in the beginning teaching you various things (will be explained in the story) Gaan is found in a holding cell in an an ether sprite village, after the player helps him to escape, he helps the player with their mission and then teaches them the "home portal" spell and they both escape to swamp temple.

Gaan has the Teleportation symbol carved into his head, this (and hundreds of years of practice) allows him to teleport instantly to any location, so during the campaign, Gaan will apparate into existence near the player and discuss the situation at various points, also giving quests and occasionally helping out.


Gaan is a bipedal mainly blue creature with odd shaped eyes, he does bare the teleport glyph on his head,

one of my ideas is adorning him with trophies and materials from his travels, like how the left design he has a decorative rope tied to his ears, this is actually a typical design from Soltera, the Sol capital (he can go wherever he wishes and steal things) i was thinking i might make him allot more adorned




High Oracle Gurajo
overseer of Sol's Bloodmist Island Temple

Only playable from multilayer, not single player.
he is a Sub Boss for the Lune campaign
(he does have arms, they are just little and under his sleeves)




Model Work

My Goat-Like Creature taking form, finished the head and basic body, now to add some further detail





My Exploding Abscess Creature :P
Looking Nice/Gross!




SO thats that!

current projects also are:
the 3D Level: Saltlands
the 3D Level: Outskirts of Neccunopolis
the 3D Level: Soltera
Design: Lune's Chosen Child
Design: Sol's Chosen Child
Storyline & Game Progression


First two chapters of the story will be up very soon i hope
Keep Posted!

Sunday, March 27, 2011

Sol Creature Designs

Here are some Sol designs i have come up with,

The first is this mammal-like.. thing :P
it's quite a low level creature and will be available at approximately level 3-4
it'd natural habitat is around the cooler edges of the H'Rika Desert region, it lives in small communities underground, illuminated by the large luminescent bulb protruding from its back, this bulb is filled with an unstable liquid fire that is used for illumination and also intimidation, if the creature is intimidated it can swell the bulb making it shine brighter.
although from time to time, they can swell too much and explode in a powerful blast, is it has been known to happen that when an intruder attacks a colony, the resulting explosion can destroy entire islands




And secondly is a higher level Sol creation, this creature lives alone wandering scorched mountainous regions, it is feared by many and is known by its horrifying call.
it burns the ground as it walks, ever pushing forward Sol's territory, the vertical halo of fire located on it's head is a direct representation of the sun's corona, it can fire a powerful fire arc that ignites everything in it touches leaving embers


more to come!

Thursday, March 17, 2011

Creature Concept 1




I call this badass Sabertooth, it has extremely fast agility when trying to catch its prey, often head butting with its skull a number of times until the prey can't handle anymore and just collapses from the pain, that or a sneak attack, where Sabertooth will use its massive two main teeth to bite into the prey's throat and crush it, causing it to suffocate.
Its razor sharp claws allow the sabertooth to latch onto prey being difficult for it to escape.

This creature will be found in wasteland or dry areas, resting on top of a high rock, or hiding in between rocks/cracks ready to strike a passing meal. Appearance consists of most of its body being skin which is a dark colour, only fur that’s on it is its belly area. The face is hidden by a skull that has fused with it making it completely hidden and covered, the black eyes act as protectors for the Sabertooth’s eyes from the sun, could say there like sunglasses. No one has actually seen what the sabertooth’s face looks like, so there’s a possibility that it doesn’t have a face at all.
The spikes located on the Sabertooth’s head and body are also made of bone but come out a dark colour from its skin melting onto it as they grow out, myths say they describe the Sabertooth’s age.

No one knows for sure if this creature is dead or alive, it doesn’t have a tongue so it can't taste what it eats but yet, it still does and it can survive out in extremely hot weather without water.